Separate Graves for prisoners and other people. Added missing sprites for some visitors This 'bug' only adds some more realism to the scene, so I don't see this as something which needs to be fixed. So you might see a hole here and there at the Cemetery. This is not a real problem, since the hole just waits for another coffin to be stored. Sometimes a Coffin ready to be put in a Big Hole will be put on another Empty Grave instead. This bug has been reported, would be nice to see this fixed. Unfortunately a dead person and a coffin will fight over the render depth, resulting in blinking sprite when a person is in a coffin. Dead MaxSec prisoners won't be brought to a MedSec Morgue/Cemetery for instance. Having troubles with dead people not being moved to a Cemetery or Morgue? Check the Deployment screen if the area is Shared and not StaffOnly, or if it has the same security level as the dead prisoner. This mod is compatible with the Metro Stations mod for building island prisons. Make it inaccessile to prevent a Hearse from ever spawning on an island map with no roads. A Hearse will NOT spawn if there is at least 1 empty Coffin somewhere on the map. PRIORITYThe priority of dead people changes with this mod:ģ.
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